All Quiet On The Martian Front

As told in The War of the Worlds by H.G. Wells, the first Martian invasion had failed.  The world was saved when the Invaders had fallen to Earth’s tiniest defenders.

Now years later invaders from the Red Planet have returned.  Bolstered with knowledge of Earth’s environment, Martians have once again brought death to the people of Earth.   This time humanity is better prepared…but is it enough?  This is the premise of the Return of the War of the Worlds stories and games setting.

Abby Normal Publishing purchased the miniatures war game, All Quiet on The Martian Front, as the first step in telling the story of what comes after the events in book The War of the Worlds, known as Return of the War of the Worlds.

In the miniatures war game All Quiet on the Martian Front, set in the Return of the War of the Worlds universe, players pit the mighty tripods and other war-machines of Mars against the valiant defenders of Earth.

The All Quiet on the Martian Front core rules were designed by award winning veteran game designers Alessio Cavatore and Rick Priestley, famous for creating wide diversity of games, including Bolt Action and Warhammer. All Quiet on the Martian Front is a fast, fun game easy to learn but ‘crunchy’ enough for veteran wargamers.

Conjecture of what happened next dates back to almost immediately after the 1897 serialization release of War of the World. The retelling and continuing the War of the Worlds story began as early as 1898 with Fighters from Mars and Edison’s Conquest of Mars respectively. Since then there have been a multitude of radio shows, films, games, comics, and books retelling or continuing the War of the Worlds story.

HG Wells is one of the ‘founders of science fiction’ and as the man credited for creating the war gaming hobby with his game Little Wars: a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys’ games and books (yes, the whole long thing is the real title of the game).

As such, we feel using games (and in particular a miniatures war game) as our initial medium for telling stories based on War of the Worlds especially apropos.

Abby Normal Publishing breaks new ground through study of The War of the Worlds as canon, studious application historical logic as to how such events would have affected the world, and inventiveness while simultaneously launching a series of games allowing players to actively engage and interact with this amazing science fiction universe.

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